Hi! I’m a generalist designer with over 7 years of experience across multiple AAA projects. I have always been most interested in games as a young and evolving storytelling medium, whether that’s hero-focused cinematic epics or exciting emergent stories driven by players in multiplayer games. I specialize in narrative/technical design as well as level design that capitalizes on environmental storytelling.

Professional Experience

Star Wars Jedi: Survivor

Respawn Entertainment — Cinematic Designer

Alien: Rogue Incursion

Survios — Level Designer

God of War: Ragnarok

Santa Monica Studio — Narrative Technical Designer

The Walking Dead: Onslaught

Survios — Associate Level Designer

Battlefield 1:
In the Name of the Tsar

DICE LA — Game Design Intern (Level Design)

Student Projects & Game Jams

Thanks for visiting!