Hi! I’m a generalist designer with over 7 years of experience across multiple AAA projects. I have always been most interested in games as a young and evolving storytelling medium, whether that’s hero-focused cinematic epics or exciting emergent stories driven by players in multiplayer games. I specialize in narrative/technical design as well as level design that capitalizes on environmental storytelling.
Professional Experience ↓
Star Wars Jedi: Survivor
Respawn Entertainment — Cinematic Designer
Alien: Rogue Incursion
Survios — Level Designer
God of War: Ragnarok
Santa Monica Studio — Narrative Technical Designer
The Walking Dead: Onslaught
Survios — Associate Level Designer
Battlefield 1:
In the Name of the Tsar
DICE LA — Game Design Intern (Level Design)