Hi! I’m a narrative technical designer with a passion for creating spaces that feel alive and convey tone through ambiance and interactivity. I consider narrative-heavy hub areas to be my specialty. I also enjoy crafting bespoke scripted sequences, ranging from bombastic setpieces to blink-and-you’ll-miss-it easter eggs.
Professional Experience ↓
Star Wars Jedi: Survivor
Respawn Entertainment — Cinematic Designer
Alien: Rogue Incursion
Survios — Level Designer
God of War: Ragnarok
Santa Monica Studio — Narrative Technical Designer
The Walking Dead: Onslaught
Survios — Associate Level Designer
Battlefield 1:
In the Name of the Tsar
DICE LA — Game Design Intern