Student Projects ↓
Long Distance
USC Directed Research Capstone -
Co-Director
Long Distance was a prototype for a week-long real-time narrative game framed within the context of a chat application, developed for iOS and Android devices.
Cat-A-Pillar
USC CTIN 488 - Project Lead
Reign supreme as the longest cat in Cat-A-Pillar!, a 3-6 player card game about building long cats out of things like dragon wings, or magma or.... octopus tentacles?
Indiecade 2016 Select
WideAwake
USC Advanced Games Project -
Technical Artist
WideAwake was a beat-matching, action-runner game, for mobile, that empowered the player to adventure through an Electronic Dance Music (EDM) inspired world.
Dark Soles
USC CTIN 489 - Co-Creator
Dark Soles was a lighthearted puzzle game based around carefully interpreting hints hidden in the requests of shoe-seeking ghosts.
Game Jams ↓
HYPEWAVE:
Battle of the Band
Hypewave: Battle of the Band was a crowd-surfing rhythm battle game made in Unity for the 2017 Global Game Jam. Build up hype in the crowd by playing the song, and then use that hype to generate crowd waves and knock your bandmates out of the concert venue!
Pillow Defender
Pillow Defender was a simple tower defense game made for the 24 hour USC Hololens Game Jam. Build a pillow fort to protect your stuffed animals from the ghosts coming to steal them! If your fort didn't quite come together, you can go on the attack and launch pillows at the ghosts as well!